From 2018- All images are from production (real-time/viewport, no beauty renders)
Here are some of the weapons I had the privilege of contributing to Riots Valorant.
I was responsible for animation/game/audit ready blockouts, highpolys, lowpolys, UVs, bakes, and textures
Unless specified otherwise, I was responsible for the model from start to finish (Blockout to Texture). Concept, Integration, Animation, FX, Etc by © Riot Games, Inc.
Blockout only
Blockout by Henrique Lopez
Support by Henrique Lopez